Sunday, May 2, 2010
Sunday, April 4, 2010
Tuesday, March 30, 2010
First Pass on Stag in Environment
Things to note on particular test:
- Needs a holdout matte for the Stag's geo. to prevent stray lines?
- Clipping/changing line quality on toon shader when animated
- Should try to see if we can control more of the glow in post, and solidity of lines in Maya
Blocking Stills
Friday, March 26, 2010
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